#pragma once
#include "SGD Wrappers\SGD_Message.h"

class Entity;

class CreateGoalieMessage :
	public SGD::Message
{
public:
	CreateGoalieMessage( Entity* owner );
	~CreateGoalieMessage();

	Entity* GetOwner() const { return m_pOwner; }

private:
	Entity* m_pOwner;
};

